Mattel Inc
Closed
SectorConsumer cyclical
14.02 1.59
Overview
Share price change
24h
Min
13.8
Max
14.1
Income | -122M -61M |
|---|---|
Sales | 263M 1.1B |
P/E Sector Avg | 10.552 37.652 |
EPS | 0.01 |
Profit margin | -5.423 |
Employees | 31,000 |
EBITDA | -90M 14M |
Next Earnings | 20 Oct 2026 |
|---|
Market Cap | -278M 4B |
|---|---|
Previous open | 12.43 |
Previous close | 14.02 |
News Sentiment
By Acuity
54%
46%
223 / 329 Consumer cyclical
Mattel Inc Chart
Past performance is not a reliable indicator of future results.
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Price change
Mattel Inc Forecast
Sentiment
By Acuity
223 / 329 Consumer cyclical
News Sentiment
Bearish Evidence
Volatility
Below average
News Volume (RCV)
Below average
Financials
Selling and administration expenses
Operating expenses
Pre-tax profit
Sales
Cost of sales
Gross profit on sales
Interest expense on debt
EBITDA
Operating profit
$
About Mattel Inc
Mattel, Inc., a toy and family entertainment company, designs, manufactures, and markets toys and consumer products in North America, Latin America, Europe, the Middle East, Africa, and the Asia Pacific. The company operates through North America, International, and American Girl segments. It offers dolls and accessories, as well as books, content, gaming, and lifestyle products for children under the Barbie, American Girl, Disney Princess and Disney Frozen, Monster High, and Polly Pocket brands; die-cast vehicles, tracks, playsets, and accessories for kids, adults, and collectors under the Hot Wheels, Hot Wheels Monster Trucks, Hot Wheels Mario Kart, Matchbox, and Cars brand names; and infant, toddler, and preschool products comprising content, toys, live events, and other consumer products under the Fisher-Price, Little People and Imaginext, and Thomas & Friends, and Power wheels brands. The company also provides action figures, building sets, games, and other products under the Masters of the Universe, MEGA, UNO, Jurassic World, Minecraft, WWE, Lightyear, and Star Wars; and licensor partner brands, including Disney Pixar, Microsoft, NBCUniversal, and WWE. It sells its products directly to consumers through its catalog, website, and proprietary retail stores; retailers, including omnichannel retailers, discount and free-standing toy stores, chain stores, department stores, and other retail outlets; and wholesalers, as well as through agents and distributors. Mattel, Inc. was founded in 1945 and is headquartered in El Segundo, California.