Search

Gamestop Corp (Class A)

Cerrado

SectorConsumo cíclico

21.7 0.32

Resumen

Variación precio

24h

Actual

Mínimo

21.57

Máximo

21.87

Métricas clave

By Trading Economics

Ingresos

262M

390M

Ventas

-269M

835M

P/B

Media del Sector

16.179

33.875

BPA

0.3

Margen de beneficios

46.642

Empleados

4,000

EBITDA

361M

511M

Dividendos

By Acuity

Próximas Ganancias

8 sept 2026

Estadísticas de Mercado

By TradingEconomics

Capitalización Mercado

295M

9.7B

Apertura anterior

21.38

Cierre anterior

21.7

Noticias sobre sentimiento de mercado

By Acuity

100%

0%

302 / 331 Clasificación en Consumer cyclical

Gamestop Corp (Class A) Gráfico

Resultados pasados no son un indicador fiable de resultados futuros.

Noticias Relacionadas

20 jul 2026, 23:36 UTC

News

GameStop shares are lower in after-market hours as the company proposes a stock-based acquisition of eBay, introducing significant new debt and operational changes.

Comparación entre iguales

Cambio de precio

Gamestop Corp (Class A) previsión

Consenso

By TipRanks

0 ratings

0

Comprar

0

Mantener

0

Vender

Sentimiento

By Acuity

302 / 331 Clasificación en Consumo cíclico

Noticias sobre sentimiento de mercado

Coyuntura bajista notoria

Volatilidad

Por debajo de la media

Volumen de Noticias (RCV)

Por debajo de la media

Finanzas

Gastos de venta y administración

Gastos operativos

Beneficio antes de impuestos

Ventas

Coste de ventas

Beneficio bruto de ventas

Gasto por intereses de deuda

EBITDA

Beneficio operativo

$

Acerca de Gamestop Corp (Class A)

GameStop Corp., a specialty retailer, provides games and entertainment products through its stores and ecommerce platforms in the United States, Canada, Australia, and Europe. The company sells new and pre-owned gaming platforms; accessories, such as controllers, gaming headsets, and virtual reality products; new and pre-owned gaming software; and in-game digital currency, digital downloadable content, and full-game downloads. It sells collectibles comprising apparel, toys, trading cards, gadgets, and other retail products for pop culture and technology enthusiasts, as well as engages in the digital asset wallet and NFT marketplace activities. The company operates stores and ecommerce sites under the GameStop, EB Games, and Micromania brands; and pop culture themed stores that sell collectibles, apparel, gadgets, electronics, toys, and other retail products under the Zing Pop Culture brand, as well as offers Game Informer magazine, a print and digital gaming publication. The company was formerly known as GSC Holdings Corp. GameStop Corp. was founded in 1996 and is headquartered in Grapevine, Texas.